Earning trust through transparency
Joining a tight-knit team as the first UX hire meant the first deliverable wasn’t a screen — it was an operating model. This case study shows how I built trust, made decisions visible, and turned “UX support” into a predictable, collaborative system.
Context
I joined an established product team in a newly opened Warsaw office as the first UX designer on site. The team consisted of a PM, an Engineering Manager, several engineering leads, and a group of engineers. Most of them had worked together for years and already had strong collaboration habits.
My challenge was to become a trusted decision partner — without disrupting a team that was already effective.
The problem behind the problem
“Design the feature” was never the real ask. The real question was: how do we work together so UX adds signal, not noise?
- New person, new discipline — unclear expectations on both sides
- Risk of UX being perceived as a late-stage “UI polishing” function
- High engineering throughput — easy to create rework if decisions aren’t shared early
- Distributed communication (meetings + async) that needed a clear rhythm
My goal
Establish a lightweight, repeatable collaboration system where:
- Everyone understands the “why” and constraints before we commit
- Progress and decisions are visible by default (not trapped in Figma)
- Feedback happens early and cheaply
- UX work scales across multiple initiatives without becoming a bottleneck
Approach: transparency as a system
I treated trust-building as a design problem. Instead of trying to “prove myself” through a single artifact, I focused on shaping the collaboration surface area: what the team sees, when they see it, and how they can respond.
The common denominator was simple: communicate early, communicate often, and make it safe to contribute.
What I did
1) Feature kickoffs for shared context
For every new initiative where I was involved, I ran a kickoff with the whole team. The format was intentionally practical:
- What we’re building, for whom, and what “success” looks like
- Known constraints: technical, timeline, dependencies, legacy behaviors
- Open questions and assumptions — clearly labeled
- How we’ll collaborate: checkpoints, owners, and decision points
Outcome: engineering leads and ICs could challenge assumptions early — before design or implementation locked in.
2) Async narrative in Teams (work in the open)
I used the team’s channels as the default place to share progress and decisions — not as an afterthought. I posted short updates with:
- What changed and why (1–3 bullets)
- Trade-offs and risks (explicit)
- Questions to the team (specific asks, not “thoughts?”)
- Links to artifacts (Figma, notes, short clips)
This made design legible to people who don’t live in design tools — and reduced the “surprise factor” later.
3) Milestone reviews for alignment (no new information)
For larger changes, I scheduled milestone reviews where I walked the team through what was already shared async — step by step. The goal wasn’t to present; it was to align:
- Confirm shared understanding
- Close open questions
- Make final calls explicit (and documented)
4) Invite contributions without creating chaos
I actively encouraged input, but kept it structured: “comment on these 2 flows” or “validate this assumption”. This helped the team participate without turning feedback into an unbounded discussion.
Staff-level behaviors this demonstrates
- Operating model design: shaping how teams make decisions, not just what they ship
- Decision clarity: making trade-offs explicit, trackable, and revisitable
- Systems thinking: treating communication channels and rituals as part of the product system
- Enablement: increasing the team’s ability to reason about UX independently over time
- Trust building: consistency, predictability, and “no surprises” collaboration
Impact
Over the following weeks, the team’s engagement steadily increased. We developed a shared understanding of roles and responsibilities, and UX became part of the team’s default planning and problem-solving.
- More frequent questions, comments, and alternative proposals from engineers
- Earlier involvement of UX in technical discussions and planning meetings
- Less rework caused by late discovery of constraints or mismatched assumptions
- Higher confidence in decisions — because the reasoning was visible, not implicit
What I’d improve next time
- Formalize a lightweight “decision log” to make rationale easier to find months later
- Introduce a rotating “UX buddy” from engineering to improve two-way context sharing
- Measure collaboration health with a few simple signals (cycle time for feedback, number of reopened decisions)
The lesson: in a high-performing team, UX impact often comes from reducing ambiguity and friction — not from louder opinions or bigger artifacts.